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UI / UX Design

Experiences users love that serve your business.

UI / UX Design
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Good design goes unnoticed; the user simply says "that was easy". At Saybes, UI/UX starts with behaviour before visuals: what is the user trying to accomplish, where do they get stuck, at which step do they give up? The answers determine the place of every pixel.

We open with research: competitor analysis, user interviews and the data from your existing product. We then shape the information architecture and flows in low-fidelity wireframes and test decisions before visuals come into play.

Visual design is derived from your brand identity; colour, typography, spacing and components become a design system. Web, mobile and panel interfaces speak the same language, and new screens ship in days rather than weeks.

We build interactive prototypes in Figma and run usability tests with real users. Catching problems before development starts is always cheaper than fixing them after launch.

We don't hand off and walk away: micro-interactions, animations and state design (loading, empty, error) included, we own the design until the product goes live.

What's included

User & competitor research

Information architecture & user flows

Low-fidelity wireframes

Visual interface design (UI)

Design system & component library

Interactive Figma prototype

Usability testing

Micro-interaction & motion design

State design (loading, empty, error)

Responsive & mobile design

Developer handoff

Post-launch refinement

Technologies we use
Figma FigJam Design Tokens Prototyping Usability Testing GSAP (motion) Lottie Adobe Creative Cloud Google Analytics 4 (davranış verisi)
How we work

Process

01 — Discovery

We listen and understand

We map a clear roadmap by understanding your goals, competitors and users.

02 — Strategy

We build the plan

Scope, architecture and content strategy — with measurable goals.

03 — Design

We design the experience

Brand-specific, conversion-focused interfaces.

04 — Development

Built with clean code

Fast, secure and scalable — to global standards.

05 — Launch

We launch and grow

Testing, launch and continuous improvement with SEO & performance afterwards.

FAQ

Common questions

Can I get design only and have someone else build it?

Yes. We deliver the design independently with a design system, prototype and developer handoff files — though the team that designs usually builds more consistently.

Can you redesign our existing product?

Yes. We analyse your current data and user feedback, prioritise problematic flows and produce a phased redesign plan.

What is a design system for?

It ensures every screen is built from the same components and rules; consistency goes up, new screens ship much faster, maintenance gets easier.

Is usability testing really necessary?

Testing with a handful of users before development catches most of the expensive mistakes you'd otherwise discover after launch. We recommend it even on small projects.

Which tools do you use?

Figma for design and prototyping; all files belong to you and you can take over the project at any time.

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